Last updated: July 2026
Bring Back The Sun Maps Guide
Complete Bring Back The Sun Roblox maps hub: all six areas, progression order, difficulty tiers, relic rewards, and links to walkthroughs.
Six Maps, One Campaign
Bring Back The Sun structures its entire Roblox experience around six sequential maps. Each area is a standalone escape-room space with unique art direction, puzzle mechanics, and a slice of the wizard's curse storyline. You cannot free-roam between them like an open-world RPG; instead, you clear the current map, earn its rewards, and unlock the next portal. Understanding how those maps connect is the fastest way to avoid backtracking and duplicate confusion.
The six maps are Wizard's House, Sinister Forest, Ancient Ruins, The Restaurant, The Lava Temple, and Boss Fight. Five maps grant exploration and relic progress; Boss Fight is the finale that validates everything you collected. None of the maps use procedural generation—layouts and solutions are fixed, which is why wiki guides and community codes remain reliable across playthroughs.
This hub orients you toward three companion articles: All Maps for per-area summaries, Map Order for recommended progression and relic gates, and Difficulty Tier List for ranking maps by challenge type. Together they answer the most common map-related searches without repeating full walkthrough steps.
What Each Map Contributes
Wizard's House is the onboarding map. It introduces tool chains, readable clues, and the first keypad code—14—while teaching players that every decorative object might be interactable. Sinister Forest escalates with outdoor navigation, bush keys, fertilizer counting for 9898, and short obbies that preview Boss Fight traversal.
Ancient Ruins shifts tone to archaeology puzzles, water mechanics, gold wheat, and the notorious 882 code—often cited as the hardest pure numeric puzzle in the campaign. The Restaurant merges ingredient hunting with a strict five-step recipe and the 1573 safe, rewarding the Shard of the Fallen Sun.
The Lava Temple pushes environmental hazard themes: flame colors, statue orientation toward a central pit, and the split safe code 211 8111. It yields the Burning Heart of the Earth. Boss Fight then combines arrow-color panels, ten-book categorization, and the magic words Harry, Ignis, and Fulgur to restore the sun.
Relics and Map Rewards
Four legendary relics gate the ending: Tear of the Forest from Sinister Forest, Gift of the Ancient Grain from Ancient Ruins, Shard of the Fallen Sun from The Restaurant, and Burning Heart of the Earth from The Lava Temple. Wizard's House and Boss Fight do not add new relic types; the house teaches mechanics while the boss consumes all four tokens.
Track relics mentally or with our Map Progress Checklist. Entering Boss Fight without a full set wastes time because the arena sends you back to the missing map's exit portal. Relics also serve as community shorthand for progress—groups ask "three relics?" instead of listing individual maps cleared.
How to Use This Section
Read All Maps when you want a single-page summary of every environment before starting or when helping a friend decide what to tackle tonight. Read Map Order when you wonder whether skipping ahead is possible—it is not for story maps—or when planning a multi-session playthrough across days.
Read Difficulty Tier List when choosing where to spend energy after getting stuck. Wizard's House sits at the easiest tier; Ancient Ruins and The Lava Temple share the hardest puzzle tier; Boss Fight tops complexity because it chains every skill together even if no one code equals 882's frustration.
Pair these articles with walkthrough pages for click-by-click directions and with guides for skill-focused help on clues, codes, Restaurant recipes, and Boss Fight books.
Map Themes and Atmosphere
Each map's visual theme telegraphs puzzle type. Domestic interiors in Wizard's House mean small-scale counting and tool chains. Overcast forest in Sinister Forest signals outdoor search and quantity clues. Stone and water in Ancient Ruins mean stateful machines. Kitchen props in The Restaurant mean ordered inventory. Braziers in Lava Temple mean color matching. Arena architecture in Boss Fight means multi-phase gauntlets.
Recognizing theme-to-mechanic mapping helps when future updates add side rooms—the core vocabulary of the game has stayed consistent since Protocol: Anomaly launched Bring Back The Sun in May 2026, with Boss Fight content extended in July 2026.
Frequently Asked Questions
How many maps are in Bring Back The Sun?
Six total: Wizard's House, Sinister Forest, Ancient Ruins, The Restaurant, The Lava Temple, and Boss Fight.
Can I skip maps?
No for story progression. Each map unlocks the next upon completion.
Which map is easiest?
Wizard's House is the easiest and acts as the tutorial.
Which maps are hardest?
Ancient Ruins and The Lava Temple have the toughest individual puzzles. Boss Fight is the most complex overall.
Do all maps give relics?
Four maps award relics. Wizard's House teaches mechanics; Boss Fight is the finale.
Is there a map select menu?
Progression is linear during a first playthrough. Revisit earlier maps after unlocking them.
Where are puzzle codes listed per map?
Wizard's House 14, Sinister Forest 9898, Ancient Ruins 882, Restaurant 1573, Lava Temple 211 8111.
Related Pages
All Maps Overview
Detailed summary of every map with codes, relics, and mechanics.
Map Order
Recommended progression sequence and unlock requirements.
Difficulty Tier List
Rankings from easiest Wizard's House to complex Boss Fight.
All Maps Walkthrough
Video-backed step-by-step guide through the entire campaign.